
Mobile and Xbox can match with each other but not with PC players.
PC players can only match with other PC players. Elo datastores relocated so it won't flood main datastores and caused things slower. Maximum Elo cap lowered from 3,600 to 2,400. Added an option on the main menu where players can return to the main game optionally. Lowered max matchmaking Elo difference from 125 to 100. Can no longer return to the menu after getting a score greater than zero. 07/06/21: Added into the Summer Update III of Arsenal. This gamemode was originally going to be accessible by purchasing a gamepass. Furthermore, this would lead to an automatic win for the user in the main menu. Previously, there was a strategy that involved getting one kill and then hiding in the main menu for the rest of the game so the other user can't get a kill. Competitive 1v1 Elo was added in its alpha testing form. The maximum Elo players can obtain is 2,400. The Competitive 1v1 Elo uses Competitive gamemode where body-shots are worth 4 points, headshots and backstabs are 10 points. If a user leaves in the middle of a match, it will appear as a loss and they will lose Elo. All users start with 400 Elo.ĭepending on the Elo of the person you are fighting, the values of the win/loss for Elo can change. When entering the lobby, it will show a leaderboard with the highest and lowest Elo the available users have in the server and top 100 players leaderboard where it tracks players with the most Elo. The winner of the 1v1 will earn Elo, a point system for the Competitive 1v1 Elo. Competitive 1v1 Elo is a separate gamemode from Arsenal where users get randomly assigned to another player where they will compete in a 1v1 within a 4 minutes timer.